The rapid growth of 3‐D‐sound technology has created a need for 3‐D audio tools which can be used by musicians and composers in much the same manner that visual artists use 3‐D graphics tools. Experience with such audio tools reveals some issues of special concern for music. For example, the rapid movement of musical sound sources can create Doppler shifts that produce harsh detunings of pitch, and the realistic rendering of intensity loss with changing distance can cause some musical elements to be buried in the mix. Consider too that individual instruments are best spatialized in different environments—high strings in large reverberant halls, electric basses in small dry rooms—and that some musically useful spatial effects, like stereo decorrelation, are not conveniently produced with environmental models. Spatial sound rendering software needs to provide numerous exceptions to accurate physical modeling in order to adapt to the musical context and it must support a heterogeneous collection of musically useful tools. In fact, the true goal in the design of 3D software for music should be to provide a creative tool that captures the complexity and richness of spatial sound without slavishly adhering to models of acoustic reality.
Skip Nav Destination
Article navigation
May 2001
Meeting abstract. No PDF available.
May 01 2001
Musical considerations in the design of 3‐D‐sound rendering software
Gary Kendall;
Gary Kendall
School of Music, Northwestern Univ., Evanston, IL 60203
Search for other works by this author on:
David Mann;
David Mann
School of Music, Northwestern Univ., Evanston, IL 60203
Search for other works by this author on:
Scott Robbin;
Scott Robbin
School of Music, Northwestern Univ., Evanston, IL 60203
Search for other works by this author on:
Alan Kendall
Alan Kendall
School of Music, Northwestern Univ., Evanston, IL 60203
Search for other works by this author on:
J. Acoust. Soc. Am. 109, 2460 (2001)
Citation
Gary Kendall, David Mann, Scott Robbin, Alan Kendall; Musical considerations in the design of 3‐D‐sound rendering software. J. Acoust. Soc. Am. 1 May 2001; 109 (5_Supplement): 2460. https://doi.org/10.1121/1.4744727
Download citation file:
43
Views
Citing articles via
Vowel signatures in emotional interjections and nonlinguistic vocalizations expressing pain, disgust, and joy across languages
Maïa Ponsonnet, Christophe Coupé, et al.
The alveolar trill is perceived as jagged/rough by speakers of different languages
Aleksandra Ćwiek, Rémi Anselme, et al.
A survey of sound source localization with deep learning methods
Pierre-Amaury Grumiaux, Srđan Kitić, et al.
Related Content
Shaping musical vibratos using multi-modal pedagogical interactions
J Acoust Soc Am (October 2014)
Lead-vocal level in recordings of popular music
1946–2020
JASA Express Lett. (April 2023)
Singing in different rooms: Common or individual adaptation patterns to the acoustic conditions?
J. Acoust. Soc. Am. (February 2020)
Eric Dolphy’s playing style in the Vienna Art Orchestra’s performance
J Acoust Soc Am (May 1998)
Spectral analyses of the Ikoro drum
J. Acoust. Soc. Am. (October 2019)