Listeners reported the apparent spatial positions of wideband noise bursts that were presented either by loudspeakers in free field or by headphones. The headphone stimuli were digitally processed with the aim of duplicating, at a listener’s eardrums, the waveforms that were produced by the free‐field stimuli. The processing algorithms were based on each subject’s free‐field‐to‐eardrum transfer functions that had been measured at 144 free‐field source locations. The headphone stimuli were localized by eight subjects in virtually the same positions as the corresponding free‐field stimuli. However, with headphone stimuli, there were more front–back confusions, and source elevation seemed slightly less well defined. One subject’s difficulty with elevation judgments, which was observed both with free‐field and with headphone stimuli, was traced to distorted features of the free‐field‐to‐eardrum transfer function.
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February 1989
February 01 1989
Headphone simulation of free‐field listening. II: Psychophysical validation
Frederic L. Wightman;
Frederic L. Wightman
Department of Psychology and Waisman Center, University of Wisconsin–Madison, Madison, Wisconsin 53705
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Doris J. Kistler
Doris J. Kistler
Waisman Center, University of Wisconsin—Madison, Madison, Wisconsin 53705
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J. Acoust. Soc. Am. 85, 868–878 (1989)
Article history
Received:
May 14 1988
Accepted:
October 12 1988
Citation
Frederic L. Wightman, Doris J. Kistler; Headphone simulation of free‐field listening. II: Psychophysical validation. J. Acoust. Soc. Am. 1 February 1989; 85 (2): 868–878. https://doi.org/10.1121/1.397558
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