The channel delay in the game process has an important influence on its evolutionary dynamics. This paper aims to optimize the strategy game with general information delays, including the state delay in the previous work, and the control delay that is introduced for the first time to depict the time consumed by strategy propagation in reality. Specifically, the dynamics of networked evolutionary games is transformed into an algebraic form by use of the newly proposed semi-tensor product of matrices, which extends the ordinary matrix multiplication. Subsequently, according to the values of control and state delays, the strategy optimization problem can be divided into six different cases, and then via the constructed algebraic equation, we can obtain the sufficient and necessary conditions for the existence of the strategy optimization. Meanwhile, based on a reachable set method, the corresponding feedback controllers are further designed. Last, one illustrative example is taken to demonstrate the feasibility of our model. The results of this paper will be helpful to investigate the game-based control issues in the complex networked environment.
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September 2024
Research Article|
September 05 2024
STP-based control of networked evolutionary games with multi-channel structure
Special Collection:
Intelligent Game on Networked Systems: Optimization, Evolution and Control
Zhipeng Zhang
;
Zhipeng Zhang
a)
(Conceptualization, Funding acquisition, Investigation, Methodology, Validation, Writing – original draft)
School of Artificial Intelligence, Tiangong University
, Tianjin 300387, People’s Republic of China
Search for other works by this author on:
Xiaotong Jiang
;
Xiaotong Jiang
(Conceptualization, Investigation, Writing – original draft)
School of Artificial Intelligence, Tiangong University
, Tianjin 300387, People’s Republic of China
Search for other works by this author on:
Chengyi Xia
Chengyi Xia
b)
(Conceptualization, Funding acquisition, Investigation, Resources, Supervision, Writing – review & editing)
School of Artificial Intelligence, Tiangong University
, Tianjin 300387, People’s Republic of China
b)Author to whom correspondence should be addressed: cyxia@tiangong.edu.cn
Search for other works by this author on:
b)Author to whom correspondence should be addressed: cyxia@tiangong.edu.cn
a)
Electronic mail: zpzhang19@126.com
Chaos 34, 093112 (2024)
Article history
Received:
June 11 2024
Accepted:
August 11 2024
Citation
Zhipeng Zhang, Xiaotong Jiang, Chengyi Xia; STP-based control of networked evolutionary games with multi-channel structure. Chaos 1 September 2024; 34 (9): 093112. https://doi.org/10.1063/5.0223029
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