The ability of systems to be anticipatory seems to be intricate connected with the ability to observe and to cognate by reducing complexity through signification. The semantic capacity of living systems, the cognitive ability to assign meaning to differences perturbating the system’s self-organization, seems to be the prerequisite for the phenomenon of communication, language and consciousness. In cybernetics Bateson developed the idea that information is a difference that makes a difference and second order cybernetics developed the concept of organisms as self-organized and self-produced systems (autopoietic) as the prerequisite of life and cognition. The cognitive ability seems to be qualitative different from what so far is computable on any known machine although parts of different aspects of the process can be partly simulated in AI, neutral network and AL. In semiotics the fundamental process of cognition and communication is called semiosis or signification and C. S. Peirce created a special triadic, objective idealistic, pragmatic and evolutionary philosophy to be able to give a fruitful description of the process and its relation to logic and the concept of natural law. Both second order cybernetics and semiotics sees information and meaning as something produced by individual organisms through structural couplings to the environments or other individuals through historical drift and further developed in social communication. Luhmann points out that social communication also only functions through structural couplings which he calls generalized media such as science, art, power, love and money. Peirce talks of the semiotic net as a triadic view of meanings developing through history and in animals through evolution. In accordance with this Wittgenstein points out that signification is created in language games developed in specific life forms. Life forms are the things we do in society such as seducing, commanding and explaining. As animals do not have language in the true sense I have extended his concept into ethology and bio-semiotics by talking of sign games related to specific motivations and innate response mechanisms. Life as such seems to be an anticipatory function generating expectations through evolution through open genetic programs as Konrad Lorenz pointed out. The phenomenon of imprinting in ducks for instance is a standard example of programmed anticipation. Expectations are expectations of meaning and order (information) related to the semiosphere the organism constructs as its individual world view and live in. (The Umwelt of von Uexküll). On this basis events that perpetuates the semiosphere are reduced to meaning, i.e. something related to the survival and procreation of the individual living system, it conatus, to use one of Spinoza’s terms. The framework of cybersemiotics, uniting second order cybernetics, semiotics and language game theory, is created to make transdisciplinary concepts and models that can handle the process of cognition, information and communication across the domains of the sciences, the arts and social sciences in a non-reductionistic way. It is seen as an alternative based on biological and semiotic thinking (biosemiotics) to the functionalistic information processing paradigm of cognitive science that is build on the computer as paradigm and based on classical logic and mechanistic physics—and therefore has severe problems of dealing with semantics and signification.

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