The effectiveness of modern learning requires constant updating of the learning curriculums to encourage the creative thinking of students. Young people who have grown up using technology possess different competencies and ways of conceptualizing information, all of that demand a rethinking of pedagogical approaches to providing the learning content. Teaching the humanities to future engineers involves continually adapting the curriculum content and the way scientific information is presented in tune with the rapidly changing technological environment and the social challenges emerging.
The full potential of engineering knowledge is realized through its compilation with humanitarian ones, which allows the design and implementation of a "human-friendly" interface of the technology.
The purpose of this paper is to demonstrate several approaches to teaching humanitarian disciplines through the use of game and role-playing models that allow the transmission of information and its meaning-making through the active involvement of students. The success of the training depends on the level to which knowledge will be perceived, made sense of, and applied.