The Indonesian people have been fighting for batik to be recognized as a cultural heritage by UNESCO, despite the fact that it already exists several countries are attempting to claim batik as their heritage. As a result, UNESCO established batik on October 9, 2009, as Indonesia’s original cultural heritage. However, many Indonesians still don’t acknowledge their country’s history, as well as the batik philosophy, they only know the names of the batik without knowing what they mean. Methods of investigation Research and development is the method employed (Research and Development). This research method is well-suited to providing solutions to existing problems because it generates useful products for later testing by the general public. This study’s development model is the ADDIE development model. This development model is divided into five stages: analysis, design, development, implementation, and evaluation. As a result of this research, the batik museum’s Virtual Reality applications are very effective in introducing various original solo batik motifs.

1.
Lusianti
L.
,
Transnasional
F.R-
,
2012
undefined.
Model diplomasi indonesia terhadap unesco dalam mematenkan batik sebagai warisan budaya indonesia tahun 2009 [Indonesia’s diplomatic model towards UNESCO in patenting batik as Indonesian cultural heritage in 2009]
transnasional.ejournal.unri.ac.id [Internet].
2012 [cited 2022 Nov 24];
3
(
2
). Available from: https://transnasional.ejournal.unri.ac.id/index.php/JTS/article/view/72
2.
Iskandar
M.
,
Basicedu
MM-J
,
2022
undefined.
Pengembangan Media Augmented Reality pada Materi Pengenalan Planet dan Benda Langit Pembelajaran IPA Sekolah Dasar [Development of Augmented Reality Media on Introduction to Planets and Celestial Objects in Elementary School Science Learning]
.
neliti.com [Internet].
[cited 2022 Nov 23]; Available from: https://www.neliti.com/publications/451287/pengembangan-media-augmented-reality-pada-materi-pengenalan-planet-dan-benda-lan
3.
Hadi
,
D.
(
2022
).
Laporan Pengunjung Museum Batik Danar Hadi 2016-2021 [Visitor Report of Danar Hadi Batik Museum 2016-2021] - Google Search [Internet]
. [cited 2022 Nov 23]. Available from: https://www.google.com/search?tbm=bks&q=Hadi%2C+D.+%282022%29.+Laporan+Pengunjung+Museum+Batik+Danar+Hadi+2016-2021
4.
Mihelj
M.
,
Novak
D.
,
Beguš
S.
Virtual reality technology and applications.
2014
[cited 2022 Nov 23]; Available from: https://link.springer.com/content/pdf/10.1007/978-94-007-6910-6.pdf
5.
Suliswaningsih
E.
,
Jurnal
A.S-
,
2017
undefined.
Perancangan Museum Batik Virtual Menggunakan Pendekatan MDA [Designing a Virtual Batik Museum Using the MDA Approach]
.
download.garuda.kemdikbud.go.id [Internet].
[cited 2022 Nov 23]; Available from: http://download.garuda.kemdikbud.go.id/article.php?article=551744&val=7576&title=Perancangan Museum Batik Virtual Menggunakan Pendekatan MDA
6.
Soerjanto
. (
2022
).
Museum Batik Kuno Danar Hadi panduan dan Denah [Museum of Ancient Batik Danar Hadi guide and floor plan]-Google Search [Internet]
. [cited 2022 Nov
23].
7.
Sudaryono
.
Metode Penelitian Pendidikan. 1st ed [Educational Research Methods
. 1st ed].
Wahyudin
E.
, editor.
Jakarta, Indonesia
:
KENCANA
;
2016
.
15
p.
8.
Sutama
. Metode Penelitian Pendidikan Kuantitatif, Kualitatif, PTK, Mix Method, R&D [Quantitative, Qualitative Education Research Methods, PTK, Mix Method, R&D]. 1st ed.
Sukoharjo, Indonesia
:
CV. Jasmine
;
2019
.
9.
Tegeh
,
I. Made
;
Jampel
I.N.P.T.
Pengembangan Buku Ajar Model Penelitian Pengembangan Dengan Model Addie [Textbook Development of Development Research Models with the Addie Model]
.
J Dimens Pendidik Dan Pembelajaran.
2015
;
3
(
1
):
24
9
.
10.
Sugiyono
.
Metode Penelitian Kuantitatif
. 1st ed [Quantitative Research Methods. 1st ed].
Bandung
:
Alfabeta
;
2018
.
523
526
p.
11.
Suhartono
J. Alpha Testing.
2016
.
This content is only available via PDF.
You do not currently have access to this content.