Android-based interactive multimedia is an operating system that enables learning programs and encourages pupils to study freely without being supervised. As an innovation in the presentation of learning materials, Android-based interactive multimedia should be produced at all levels of education. This research focuses on the creation of interactive multimedia software products that aid in the learning of discrete mathematics. This form of research is known as R&D (Research and Development). The development model used is Alessi & Trollip. The data collection instrument is a questionnaire (questionnaire). Instrument validation and product design validation are carried out by presenting experts. The results showed that the quality of the learning media products developed in the product trial was included in the outstanding criteria. This is proven based on calculating the data using the percentage feasibility formula, which gets 90.7% of the expected eligibility percentage, which is 100%. The same as the total score of 1950 from the total predicted score of 2160, so the learning media product developed is feasible and can be used as instructional media.

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