Autism Spectrum Disorder (ASD) is an early childhood disorder that affects individual ability to interact and socialize with other people. Children with ASD have problems interacting with their peers and have difficulty to exercise their social skills. In this study, a virtual reality (VR) based assistive tool was modelled and simulated using a gaming software called Dark Basic Professional (DBPro). The assistive tool was developed to support ASD children to interact and apply the social skills. Seven tasks were designed for the VR assistive tool based on three targeted skills including facial expression recognition, reading comprehension, and task delivery. As a preliminary study, only three non-ASD children were participated in the VR assistive tool experiment to analyse the tasks. The experiment results showed that all participants successfully performed five out of seven tasks. However, all participants failed to perform the video prompting task while one participant was not able to recognize the emotion from robotics-based faces in the facial expression. The results from pulse sensor showed that the heart rate was stable during the basic experiment using VR but unstable during the applied experiment and real-world discussion. There is a need to review the overall modelling and simulation technique, and the number of participants among ASD children should be increased for the future study.
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21 February 2023
INTERNATIONAL CONFERENCE ON BIOMEDICAL ENGINEERING (ICoBE 2021)
14–15 September 2021
Perlis, Malaysia
Research Article|
February 21 2023
Preliminary study on modelling and simulation of virtual reality assistive tool for autism children using gaming software
Shahrol Mohamaddan;
Shahrol Mohamaddan
a)
1
Department of Bioscience and Engineering, College of System Engineering and Science, Shibaura Institute of Technology
, Fukasaku 307, 3378570 Saitama, Japan
2
Department of Mechanical and Manufacturing, Faculty of Engineering, Universiti Malaysia Sarawak
, 94300 Kota Samarahan, Sarawak, Malaysia
a)Corresponding author: [email protected]
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Ting Sing Hong;
Ting Sing Hong
b)
2
Department of Mechanical and Manufacturing, Faculty of Engineering, Universiti Malaysia Sarawak
, 94300 Kota Samarahan, Sarawak, Malaysia
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Annisa Jamali;
Annisa Jamali
c)
2
Department of Mechanical and Manufacturing, Faculty of Engineering, Universiti Malaysia Sarawak
, 94300 Kota Samarahan, Sarawak, Malaysia
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Siti Raudzah Ghazali;
Siti Raudzah Ghazali
d)
3
Department of Medical Psychology, Faculty of Medicine and Health Sciences, Universiti Malaysia Sarawak
, 94300 Kota Samarahan, Sarawak, Malaysia
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Saidatul Ardeenawatie Awang;
Saidatul Ardeenawatie Awang
e)
4
Department of Biomedical Electronics, Faculty of Electronics Engineering, Universiti Malaysia Perlis
, 02600 Arau, Perlis, Malaysia
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Peeraya Sripian;
Peeraya Sripian
f)
5
Innovative Global Program, College of Engineering, Shibaura Institute of Technology
, Kotoku Toyosu 3-7-5, 135-8548 Tokyo, Japan
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Akihiko Hanafusa
Akihiko Hanafusa
g)
1
Department of Bioscience and Engineering, College of System Engineering and Science, Shibaura Institute of Technology
, Fukasaku 307, 3378570 Saitama, Japan
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AIP Conf. Proc. 2562, 040001 (2023)
Citation
Shahrol Mohamaddan, Ting Sing Hong, Annisa Jamali, Siti Raudzah Ghazali, Saidatul Ardeenawatie Awang, Peeraya Sripian, Akihiko Hanafusa; Preliminary study on modelling and simulation of virtual reality assistive tool for autism children using gaming software. AIP Conf. Proc. 21 February 2023; 2562 (1): 040001. https://doi.org/10.1063/5.0113928
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