Augmented reality (AR) is a technology used on computing devices where processor-generated graphics are rendered over real objects to enhance the sensory experience in real time. In other words, what you are really seeing is augmented by the computer.1 Many AR games already exist for systems such as Kinect and Nintendo 3DS and mobile apps, such as Tagwhat and Star Chart (a must for astronomy class). The yellow line marking first downs in a televised football game2 and the enhanced puck that makes televised hockey easier to follow3 both use augmented reality to do the job.
REFERENCES
1.
Ronald
Azuma
, “A Survey of Augmented Reality
,” in Presence: Teleoperators and Virtual Environments
6
(4
), 355
–385
(August 1997
); www.cs.unc.edu/∼azuma/ARpresence.pdf.2.
How Stuff Works, “
How the First-Down Line Works
”, www. howstuffworks.com/first-down-line.htm.3.
IEEE Global History Network
, “Tracking the Ice Hockey Puck
,” www.ieeeghn.org/wiki/index.php/Tracking_the_Ice_Hockey_ Puck_-_FoxTrax_(Glow_Puck).4.
Reuben H. Fleet Science Center
, “New Exhibit at the Reuben H. Fleet Science Center Uses Qualcomm's Augmented Reality Technology to Explore Magnetism in 3D
,” classicrhfleet.org/ media/htmlview.cfm?hid=63.© 2013 American Association of Physics Teachers.
2013
American Association of Physics Teachers
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