Quantum technologies enable new ways to distribute and process information. The enormous progress over the recent decades has led to an urgent need for new educational programs to train professionals to work in this field. Here, we present a card game that teaches students the building blocks of quantum computing through strategic gameplay. Participants start from the lowest quantum state and play cards that change their state and/or their opponents' state, aiming to build an algorithm that achieves the highest possible quantum state. Players can utilize several different strategies that rely on quantum features such as randomness, superposition, interference, and entanglement. Our game expands on the existing Q game, originally developed using traditional qubits (with 2-level states), by including an option to play with qutrits (with 3-level states), and by developing cooperative and single player modes in addition to the existing competitive mode. The presented game contributes to the ongoing efforts on gamifying quantum physics education with a particular focus on the counter-intuitive features that make quantum computing powerful.
Skip Nav Destination
Article navigation
June 2023
PAPERS|
June 01 2023
Endless fun in high dimensions—A quantum card game
Lea Kopf
;
Lea Kopf
a)
Photonics Laboratory, Physics Unit, Tampere University
, Tampere FI-33720, Finland
Search for other works by this author on:
Markus Hiekkamäki
;
Markus Hiekkamäki
b)
Photonics Laboratory, Physics Unit, Tampere University
, Tampere FI-33720, Finland
Search for other works by this author on:
Shashi Prabhakar
;
Shashi Prabhakar
c)
Photonics Laboratory, Physics Unit, Tampere University
, Tampere FI-33720, Finland
and Quantum Science and Technology Laboratory, Physical Research Laboratory
, Ahmedabad 380009, India
Search for other works by this author on:
Robert Fickler
Robert Fickler
d)
Photonics Laboratory, Physics Unit, Tampere University
, Tampere FI-33720, Finland
Search for other works by this author on:
a)
Electronic mail: [email protected]. ORCID: 0000-0002-7629-0492.
b)
ORCID: 0000-0002-3496-7338.
c)
ORCID: 0000-0002-7337-8755.
d)
ORCID: 0000-0001-6251-753X
Am. J. Phys. 91, 458–462 (2023)
Article history
Received:
March 23 2022
Accepted:
April 12 2023
Citation
Lea Kopf, Markus Hiekkamäki, Shashi Prabhakar, Robert Fickler; Endless fun in high dimensions—A quantum card game. Am. J. Phys. 1 June 2023; 91 (6): 458–462. https://doi.org/10.1119/5.0062128
Download citation file:
Pay-Per-View Access
$40.00
Sign In
You could not be signed in. Please check your credentials and make sure you have an active account and try again.
Citing articles via
All objects and some questions
Charles H. Lineweaver, Vihan M. Patel
Exact solutions for the inverse problem of the time-independent Schrödinger equation
Bhavika Bhalgamiya, Mark A. Novotny
In this issue: January 2025
Joanna Behrman, Pierre-François Cohadon, et al.
Introductory learning of quantum probability and quantum spin with physical models and observations
Anastasia Lonshakova, Kyla Adams, et al.
Erratum: “All objects and some questions” [Am. J. Phys. 91, 819–825 (2023)]
Charles H. Lineweaver, Vihan M. Patel
Quantum information science and technology high school outreach: Conceptual progression for introducing principles and programming skills
Dominik Schneble, Tzu-Chieh Wei, et al.
Related Content
Tau Zero: In the cockpit of a Bussard ramjet
Am. J. Phys. (December 2017)
Game theory in the gaming industry: The disruption of non-fungible tokens (NFTs) and blockchain technology
AIP Conf. Proc. (June 2023)
Magnetic Field Viewing Cards
The Physics Teacher (September 2005)
The Physics of Osmos
Phys. Teach. (March 2016)
Inexpensive Data Acquisition with a Sound Card
Phys. Teach. (December 2011)