Quantum tic-tac-toe was developed as a metaphor for the counterintuitive nature of superposition exhibited by quantum systems. It offers a way of introducing quantum physics without advanced mathematics, provides a conceptual foundation for understanding the meaning of quantum mechanics, and is fun to play. A single superposition rule is added to the child’s game of classical tic-tac-toe. Each move consists of a pair of marks subscripted by the number of the move (“spooky” marks) that must be placed in different squares. When a measurement occurs, one spooky mark becomes real and the other disappears. Quantum tic-tac-toe illustrates a number of quantum principles including states, superposition, collapse, nonlocality, entanglement, the correspondence principle, interference, and decoherence. The game can be played on paper or on a white board. A Web-based version provides a refereed playing board to facilitate the mechanics of play, making it ideal for classrooms with a computer projector.
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November 2006
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November 01 2006
Quantum tic-tac-toe: A teaching metaphor for superposition in quantum mechanics
Allan Goff
Allan Goff
Novatia Labs
, 9580 Oak Ave Parkway, Suite 7-#110, Folsom, California 95630
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Am. J. Phys. 74, 962–973 (2006)
Article history
Received:
December 28 2005
Accepted:
May 19 2006
Citation
Allan Goff; Quantum tic-tac-toe: A teaching metaphor for superposition in quantum mechanics. Am. J. Phys. 1 November 2006; 74 (11): 962–973. https://doi.org/10.1119/1.2213635
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